Wake up the Box 5
Draw shapes and use physics to topple and wake up the sleeping box.






Draw shapes and use physics to topple and wake up the sleeping box.
Guide Mr. Cube up and across platforms, collect golden stars and avoid spiked objects.
Guide the box to the red flag by solving puzzles and using physics.
Guide the stupid jerks off the screen by removing obstacles and using physics.
Guide Abe Lincoln to the exit of the mechanical city by creating pathways.
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